Formula Control 2.1 has been released, with support for iOS 13 and Dark Mode. Under the hood, it has transitioned to using Swift Package Manager for it its third-party dependencies.
My friends and I have been playing Formula Dé for quite a while. We play it so much, we have a yearly league. We even attempted to bring the game in to the infield of the Indy 500. It was so hot, we never played, but attempting to playing in the IMS infield required some ingenuity. This resulted in me obsession for years over an app to control your Formula Dé drivers without having to worry about the multi-piece control panel.
Hence, Formula Control was born. It’s definitely over engineered, but that’s how I like to do things. Beyond the simple things, like controlling all of the aspects of the game and ensuring every rule is considered, it also uses new parts of the iOS operating system that I had never considered before. The app works well on the iPad, utilizing keyboard shortcuts and Split View. It also has been audited for accessibility features like VoiceOver and Inverted Colors. I even learned SpriteKit to make a subtle flag waving animation.
Check it out on the App Store, and make sure to review it if you happen to be on of the few people to still play this board game.