Score Card 2.0 Has Been Released

It’s been nearly 5 years since its latest release, but Score Card 2.0 is finally here. The last release was designed when everything was skeuomorphic and iPhones just received their first different screen size. That design limped through the years, so it finally was time to make the jump to a modern look and feel. That, and it was going to get kicked off of the App Store if I didn’t update it.

My wife, Mallory, helped give the app an actual logo and design. This is a big update to the hand-designed look I slapped together in the beginning. Score Card 2.0 also adds a few new features:

  • Player names are now saved, so starting games with your friends and family is only a few taps away.
  • Editing scores is now done on the game screen, and can be done on an individual basis. This makes scoring quick and easy.
  • Games can be edited after they have been started, so you are no longer stuck with a setting once you’ve started the game.

On a technical note, the entire app has been rewritten in Swift 3, and uses my Structure library for data management.

Please check out Score Card on the App Store. If you like it, please also leave a kind review. I’d appreciate it.

Score Card 2.0 Has Been Released

Announcing: Approximate Speed 1.0

My friends and I enjoy auto racing, and every year, we make the pilgrimage to the Indy 500. This year, one friend wanted a way to determine the average speed of a driver on the track. Instead of stop watches and maths, I decided to write an app to do the work for us.

Approximate Speed is an iOS that, given a fixed distance, can be used to determine the average speed of an object. Check out more information about Approximate Speed, or get it on the App Store.

Announcing: Approximate Speed 1.0

Announcing: Structure 1.0

Before Swift, projects that I worked on used SQLite directly. I could have done the same with Swift, but it felt like I could benefit from writing a wrapper. I used this as a means to teach myself Swift, as well as create something that I could reuse throughout my projects.

Enter Structure! Structure is by no means a complete SQLite wrapper. This framework performs the basic CRUD operations I need, as well as maintain some semblance of thread safety. It also provides simple data access and value transformations.

If you’re curious, check out the GitHub page. There is some simple documentation and lots of tests to get a feel for how the framework works.

Announcing: Structure 1.0